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Location | Tokyo - 23 Wards, Minato-ku |
Job Type | Permanent Full-time |
Salary | 3 million yen ~ 12 million yen |
Job Description
The scope of the position can range from amongst the following, taking into consideration your aspirations, skills, and experience.
Character design, 3D character modeling, skinning, texture creation, background design, background asset creation (creating models, UVs, textures, etc.), adjustment shaders, LOD, destruction, and animation settings, other types of layout, lighting, etc.
Effect design, 3D effects, texture creation, technical art, development of workflows that efficiently advance the design process and production pipeline, research on existing/new technologies, collaboration with programmers, tool-based analysis, support for solving technical problems.
Minimum Experience Level | Over 3 years |
Career Level | Mid Career |
Minimum English Level | Basic (Amount Used: English usage about 10%) |
Minimum Japanese Level | Daily Conversation |
Minimum Education Level | Technical/Vocational College |
Visa Status | Permission to work in Japan required |
Required
3 years experience of working in the gaming industry.
People who have experience in game development and can push the limits of technology and specifications.
People who have the skills to solve problems in game development and can continue to improve.
People who have excellent communication skills, a good understanding of art direction and the game world.
Welcomed
Work experience, management experience and knowledge related to field (or aspiring field)
Experience in using various tools related to the field in charge
Concept art production experience
Job Type | Permanent Full-time |
Salary | 3 million yen ~ 12 million yen |
Work Hours | 10: 00-19: 00 60 minutes break |
Holidays | Saturdays, Sundays, national holidays Summer & Winter vacation.. |
Industry | Gaming |
Company Type | Small/Medium Company (300 employees or less) |
Non-Japanese Ratio | Majority Japanese |